Demo Interactables
Details on all of the included interactable types
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Details on all of the included interactable types
Last updated
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Examples Path: "PolymindGames / SurvivalTemplatePro / Samples / ItemPickups"
Item: Corresponding item id.
Item Count: How many items of the same type is this item going to contain.
Primary Flags: The first type of container that this item will be added to (e.g. a weapon would be added to the holster at first).
Pick Up Sound: Sound that will be played upon picking the item up.
Example Path: "PolymindGames / SurvivalTemplatePro / Samples / Buildables / Free"
Storage Spots: How many slots should this storage crate have.
Cover: Crate cover transform (used for the open/close animations.
Animate Cover: Should the cover be animated?
Animation Duration: How long should the open/close animations last.
Animation Style: Animation easing type.
Closed Rotation: The crate cover closed rotation.
Open Rotation: The crate cover open rotation.
Example Path: "PolymindGames / SurvivalTemplatePro / Samples / Buildables / Free"
Sleep Position Offset: Position offset for the player sleeping handler. (Where the camera will be positioned).
Sleep Position Offset: Rotation offset for the player sleeping handler. (In which direction will the camera be pointed).