# Audio

## Audio Player (Module)

{% hint style="info" %}
The main audio player of this character, can play sounds with delays, loop sounds etc.
{% endhint %}

## Human Sounds Manager (Behaviour)

{% hint style="info" %}
Responsible for listening to events raised by other modules (e.g. health, movement etc.) and playing "humanoid" sounds accordingly.
{% endhint %}

## **Footsteps Manager** (Behaviour)

{% hint style="info" %}
Responsible for playing footsteps sound based on the current IMover's module step length. See:
{% endhint %}

{% content-ref url="movement" %}
[movement](https://polymindgames.gitbook.io/welcome-to-gitbook/qgUktTCVlUDA7CAODZfe/player/modules-and-behaviours/movement)
{% endcontent-ref %}
