Audio

Here you'll learn what each character audio component does.

Audio Player (Module)

The main audio player of this character, can play sounds with delays, loop sounds etc.

Human Sounds Manager (Behaviour)

Responsible for listening to events raised by other modules (e.g. health, movement etc.) and playing "humanoid" sounds accordingly.

Footsteps Manager (Behaviour)

Responsible for playing footsteps sound based on the current IMover's module step length. See:

pageMovement

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