> For the complete documentation index, see [llms.txt](https://polymindgames.gitbook.io/welcome-to-gitbook/qgUktTCVlUDA7CAODZfe/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://polymindgames.gitbook.io/welcome-to-gitbook/qgUktTCVlUDA7CAODZfe/player/modules-and-behaviours/inventory/item-container.md).

# Item Container

At their core item containers are just a list of items.

<div align="left"><img src="/files/ryZwYhdMcW6SkairXcUP" alt=""></div>

**Name:** The name of the item container. If you need to get access to this container you can use the *Inventory.GetContainerWithName()* method and pass in the name of this container.

**Max Weight:** The max weight that this container can hold, no item can be added if it exceeds the limit.

**Flag:** Acts as a container type.

**Size:** Number of item slots that this container has (e.g. Holster 8, Backpack 25 etc.).

**Valid Categories:** Only items from the specified categories can be added.

**Required Properties:** Only items with the specified properties can be added.

**Required Tag:** Only items that are tagged with the specified tag can be added.
