Survival Template Pro
Roadmap
  • Welcome!
  • Getting Started
    • Installation Guide
      • Demo Maps
    • Scene Setup
    • Frequently Asked
    • Integrations
  • Player
    • Character
    • Modules & Behaviours
      • Inventory
        • Item Container
      • Movement
      • Camera
      • Health
      • Building
      • Object Carry
      • Wieldable
      • Interaction
      • Crafting
      • Sleep
      • Audio
  • User Interface
    • UI Behaviours Manager
    • Behaviours
      • UI_Inventory
      • UI_Damage
      • UI_Vitals
      • UI_Wieldables
      • UI_Interaction
      • UI_Sleep
  • Interaction
    • Interactable
      • Demo Interactables
    • Extension
  • Inventory
    • Create Item
      • Item Info
      • Item Settings
      • Properties & Tags
      • Item Pickup
  • Wieldables
    • Overview
  • Surfaces
    • Create Surface
    • Code Examples
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  • Interactable Info Display UI
  • Displayers

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  1. User Interface
  2. Behaviours

UI_Interaction

Here you'll learn what each UI Interaction behaviour does.

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Last updated 3 years ago

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Interactable Info Display UI

Check the type of the interactable that the Player has interacted with and finds the corresponding displayer for it.

Displayers

Panel: The UI panel used in showing / hiding the underlying images.

Interactable Name Text: A UI text component that's used for displaying the current interactable's name.

Separator: An image that separate the name text from the description text (optional). It gets disabled when the current interactable doesn't have a description.

Description Text: A UI text component that's used for displaying the current interactable's description.

Interact Progress Image: An image that used in showing the time the current interactable has been interacted with.

Rect Transform: The main rect transform that will move the interactable's center (should be parent of everything else).

Canvas Group: The canvas group used to fade the item pickup displayer in & out.

Interact Progress Image: An image that used in showing the time the current interactable has been interacted with.

Name Text: A UI text that's used for displaying the observed item pickup's name.

Description Text: A UI text that's used for displaying the observed item pickup's description.

Item Icon: An UI Image that's used for displaying the observed item pickup's icon.

Stack Object: An object that will be enabled based on if the observed item has a stack that's bigger than one and otherwise disabled.

Stack Text: A UI text that's used for displaying the observed item pickup's current stack size.

Weight Text: A UI text that's used for displaying the observed item pickup's weight.

Weight Suffix: A string that will be added at the of the weight amount (e.g. amount + "KG" or "LBS")

Custom Item Offset: An offset that will be applied to the position of the "rect transform".