Survival Template Pro
Roadmap
  • Welcome!
  • Getting Started
    • Installation Guide
      • Demo Maps
    • Scene Setup
    • Frequently Asked
    • Integrations
  • Player
    • Character
    • Modules & Behaviours
      • Inventory
        • Item Container
      • Movement
      • Camera
      • Health
      • Building
      • Object Carry
      • Wieldable
      • Interaction
      • Crafting
      • Sleep
      • Audio
  • User Interface
    • UI Behaviours Manager
    • Behaviours
      • UI_Inventory
      • UI_Damage
      • UI_Vitals
      • UI_Wieldables
      • UI_Interaction
      • UI_Sleep
  • Interaction
    • Interactable
      • Demo Interactables
    • Extension
  • Inventory
    • Create Item
      • Item Info
      • Item Settings
      • Properties & Tags
      • Item Pickup
  • Wieldables
    • Overview
  • Surfaces
    • Create Surface
    • Code Examples
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  • How to Create
  • Explanation

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  1. Inventory
  2. Create Item

Item Pickup

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Last updated 3 years ago

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How to Create

  • To start creating an item pickup, add an "Item Pickup" component to your object:

  • After that you'll need to set the corresponding item to the one that you want:

Explanation

Item: Corresponding item id.

Item Count: How many items of the same type is this item going to contain.

Primary Flags: The first type of container that this item will be added to (e.g. a weapon would be added to the holster at first).

Pick Up Sound: Sound that will be played upon picking the item up.

Good To Know! Since this is an item pickup, there's no need to fill up the interaction and description texts, the pickup will do that automatically using the corresponding item.