Survival Template Pro
Roadmap
  • Welcome!
  • Getting Started
    • Installation Guide
      • Demo Maps
    • Scene Setup
    • Frequently Asked
    • Integrations
  • Player
    • Character
    • Modules & Behaviours
      • Inventory
        • Item Container
      • Movement
      • Camera
      • Health
      • Building
      • Object Carry
      • Wieldable
      • Interaction
      • Crafting
      • Sleep
      • Audio
  • User Interface
    • UI Behaviours Manager
    • Behaviours
      • UI_Inventory
      • UI_Damage
      • UI_Vitals
      • UI_Wieldables
      • UI_Interaction
      • UI_Sleep
  • Interaction
    • Interactable
      • Demo Interactables
    • Extension
  • Inventory
    • Create Item
      • Item Info
      • Item Settings
      • Properties & Tags
      • Item Pickup
  • Wieldables
    • Overview
  • Surfaces
    • Create Surface
    • Code Examples
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On this page
  • Player UI Inventory Input
  • Inventory Panels Manager
  • Item Auto Mover
  • Item Drag Handler

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  1. User Interface
  2. Behaviours

UI_Inventory

Here you'll learn what each UI Inventory behaviour does.

PreviousBehavioursNextUI_Damage

Last updated 3 years ago

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Player UI Inventory Input

Delegates input (using the new Unity Input System) to sub behaviours using

Inventory Panels Manager

Handles the inventory panels.

Item Auto Mover

Wieldable Tags: All of the item tag(s) that correspond to the wieldables.

Clothing Tags: All of the clothing tag(s) that correspond to clothing items.

Item Drag Handler

Dragged Item Scale: The visual scale of the dragged item.

Dragged Item Alpha: The transparency of the dragged item.

Slot Template: Slot template prefab that will be instantiate when an item gets dragged.

Unity Events.