# UI\_Damage

## Damage UI

**Alpha Damage Weight:** How much will the alpha of the effects be affected by the amount of damage received.

**Blood Screen Fader:** Image fading settings for the blood screen.

**Blood Screen Fader Damage Threshold:** How much damage does the player have to take for the blood screen effect to show.&#x20;

**Directional Damage Indicator Fader:** Image fading settings for the directional damage indicator.

**Directional Indicator Distance:** The damage indicator distance (in pixels) from the screen center.


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