UI_Damage

Here you'll learn what each UI Damage behaviour does.

Damage UI

Alpha Damage Weight: How much will the alpha of the effects be affected by the amount of damage received.

Blood Screen Fader: Image fading settings for the blood screen.

Blood Screen Fader Damage Threshold: How much damage does the player have to take for the blood screen effect to show.

Directional Damage Indicator Fader: Image fading settings for the directional damage indicator.

Directional Indicator Distance: The damage indicator distance (in pixels) from the screen center.

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