UI_Damage
Here you'll learn what each UI Damage behaviour does.
Damage UI
Alpha Damage Weight: How much will the alpha of the effects be affected by the amount of damage received.
Blood Screen Fader: Image fading settings for the blood screen.
Blood Screen Fader Damage Threshold: How much damage does the player have to take for the blood screen effect to show.
Directional Damage Indicator Fader: Image fading settings for the directional damage indicator.
Directional Indicator Distance: The damage indicator distance (in pixels) from the screen center.
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